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Project Timeline

Here is the development timeline for each part of the project: game library, backend API, and frontend client.

There were a few blockers during the project—some valuable learning experiences, others a total waste of time.

Blockers / Time Wasters:

  • Token Authentication with Knox

    • Not a waste of time, since I’ll use it in future projects, but it did take a significant amount of effort to implement.
  • <Canvas> Game Board

    • I originally tried building the game board with JavaScript Canvas for mouse interactivity. The code quickly became unnecessarily complex, so I switched to using a <div> with borders and border-radius instead.
  • Zustand, TanStack React Query, and openapi-ts

    • Zustand is a great state management library, and pairing it with React Query is considered an industry standard. However, it was my first time using them, so I spent a lot of time learning. In the end, I decided not to use React Query in favor of simpler Fetch.
    • Like Knox, I don’t regret learning it, but it was time-consuming.
  • openapi-ts and swagger-typescript-api

    • Both libraries generate TypeScript API clients, making client–server integration easier and safer. I spent a fair amount of time early on learning them.

Note:

  • I considered these frontend libraries because my co-founder at my previous startup had used them successfully.

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  • The dates are in Korean (KST) Time zone.
  • The image/pages above was generated with git log --pretty=format:"%h %ad %s" --date=short > formatted_history.txt command and claude LLM.
  • Old Timeline Gantt Chart